Way of the exploding fist download

Post a comment. ZX Spectrum Games. The 'Beat em up' era was born. Inspired by the classic arcade game ' Karate Champ ' by Data East, this game Fist as it would become known was released for the ZX Spectrum in the Autumn of by Melbourne House, who had previously been famous for releasing mainly adventure games. This game and the 3D arcade game Starion established them as a formidable developer of arcade games as well as adventures.
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The Way of the Exploding Fist

The player takes part in a series of one-on-one karate matches, all overseen by a wise old expert who appears somewhere in the background. Once the player defeats an opponent they move up to the next stage and a more difficult adversary. Fights were not won using the energy-bar style found in modern fighting games but instead the player needed to get two complete yin-yangs. Any move that connected with the opponent would end the round; a loosely timed or borderline kick or punch would obtain half a yin-yang icon, while a well-executed move would obtain a full icon. Two complete icons ended the bout and progressed to the next level.
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Talk:The Way of the Exploding Fist

See what's new with book lending at the Internet Archive. Developed by Beam Software Pty. This menacingly-titled beat 'em up was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks. In the one-player game, you advance through a Dan by winning two successive bouts, and a single win for the opponent means game over.
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The Way of the Exploding Fist is a karate simulation game, and is controlled entirely from the keyboard or joystick. Although it may take a while to become completely familiar with the various moves, you should be able to start playing almost immediately without learning any of the moves. Using the kicks: All kicks are controlled by pressing the fire button and pushing the joystick in the appropriate direction. Crouching: Pressing the joystick up will allow your character to leap up, while pressing it down makes the player crouch.
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